Gnu in the Zoo — 14 of 30

Alex Ball

Release 3

Section 4 - Entrance

The Gnu Enclosure Entrance is a room. "You are standing on the yellow grit path that runs to the south of your enclosure. The path winds towards you from the west and continues to the east, interrupted only by a broad wooden bridge spanning a gently flowing river. The river runs along the eastern border of your enclosure and continues babbling south; another path breaks off to follow it."

The grit path is backdrop with description "The path is gritty, no doubt hard-wearing but a bit rough on the old hooves.". Understand "yellow grit path" as the grit path. Understand "yellow path" as the grit path. It is in the Gnu Enclosure Entrance.

The wooden bridge is an object in the Gnu Enclosure Entrance. "The bridge is solidly constructed and in good repair." It is scenery.

The river is in the Gnu Enclosure Entrance.

The gnu enclosure gate is a door. "The gate to the gnu enclosure lies [if open]open[otherwise]closed[end if] to the [direction of the gnu enclosure gate from the location]." It is openable, open, lockable and unlocked. It is south of Your Stall and north of the Gnu Enclosure Entrance. The black key unlocks the gnu enclosure gate.

After locking the gnu enclosure gate with something for the first time:

decrease the score by 1;

Instead of going nowhere from the Gnu Enclosure Entrance when the noun is inside, try going north.

After going west from the Gnu Enclosure Entrance for the first time:

say "You wander westward along the path. It rises to an observation platform overlooking another enclosure; you peek in[if Night-Time is happening] but can see very little in the moonlight[otherwise if Pre-Dawn is happening] but can see very little in this strange half-light[otherwise], and can just make out a family of lions dopily rousing themselves over at the far side of the enclosure[end if]. You decide to press on, past an inconveniently placed sign in the middle of the path, down a gentle incline, and round to the enclosure gate.";

increase the time of day by ten minutes;

continue the action.

After going west from the Gnu Enclosure Entrance at least twice:

say "You trot back over the observation platform and down the slope.";

increase the time of day by ten minutes;

continue the action.

After going east from the Gnu Enclosure Entrance for the first time:

say "You head off eastward along the path. Your hooves make a loud clip-clip sound as you cross the bridge; [one of]you pause for a moment and look around, but can see no sign of attracted attention[or]you idly consider trying out a tap routine, but dismiss the idea almost at once[stopping]. Shrugging, you continue along the path and soon another enclosure comes into view. The first you see of it is a large grassy area dotted with harassed-looking trees, but following the path round to its end you discover a concrete area dominated by a large steel shelter.";

increase the time of day by ten minutes;

continue the action.

After going east from the Gnu Enclosure Entrance at least twice:

say "You head off over the bridge and around the bend again.";

increase the time of day by ten minutes;

continue the action.

After going south from the Gnu Enclosure Entrance:

say "You turn the corner in the path and follow the susserating stream southwards.";

increase the time of day by five minutes;

continue the action.